EARTH
2Hero Kid
ATK:
300
DEF:
600
View:
3598
When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.
Hero Kid — Power Evaluation
Final Score: 54 ± 6 · Confidence: Medium
- Intrinsic: 53 · Deck: 55 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Hero Kid is a 300-ATK Level 2 Warrior whose only effect is a Special Summon of any number of Hero Kids from the Deck when it is Special Summoned. That converts one body into several, but only after some other route puts the first copy on the field, and the card text does not name that route. The deck evidence (3 copies in 138 of 141 decks, 62% in one Spright home, top partners in the 85-92% range) shows it is a consistent staple, which confirms accessibility but does not raise power on its own. High ATK earns nothing here; the score rests on body conversion and the clean Level 2 material value.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Run 3 copies in 138 of 141 decks, but the text names no searcher or cost-free way onto the field; the only access is observed deck frequency (observed). |
| Combo & Conversion | 55 | The text converts one Special Summon into any number of Hero Kids from the Deck, but there are zero recorded boards to confirm how far it goes (inferred). |
| Resource Economy | 35 | No card advantage or GY refuel; it only turns one body into several Deck bodies at no card cost (inferred). |
| Effect & Interaction | 5 | No negation, removal or disruption; the effect is a mandatory-style Special Summon trigger with no opponent-facing use (verified). |
| Material Utility | 60 | Level 2 Earth Warrior is a clean generic material body, and the text does not remove that value when the effect is negated (inferred). |
| Resilience & Flexibility | 50 | Several copies and 28 archetypes give some redundancy, but a single negate on the trigger ends the engine and the body is 300 ATK (inferred). |
| Deck-Building Efficiency | 70 | Three copies per deck, no garnet or lock, and a 1-card-type slot cost; redundant copies are fine (observed). |
Calculation
Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 53, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean Level 2 material body that remains useful when its effect is negated
- Multi-body Special Summon from Deck with no card cost
- Consistently run at 3 copies in a large sample, so access is reliable inside its home
Weaknesses
- Requires a separate route onto the field that the text does not supply
- No card advantage or disruption
- Name-locked effect with low portability outside Hero Kid-based lines
Counters / choke points
- Negation of its Special Summon trigger
- Any effect that stops the first copy from being Special Summoned
Best use
Extender / Level 2 material body. Decks: Spright (observed home, 88 of 141 decks). Suggested copies: 3.
Evidence & gaps
- Verified: Effect: when Special Summoned, you can Special Summon any number of Hero Kid(s) from your Deck; Level 2, Earth, Warrior, 300 ATK / 600 DEF, no archetype; Formats include TCG, OCG, MasterDuel and DuelLinks
- Observed: Run 3 copies in 138 of 141 decks, 2 copies in 3 decks; 88 of 141 decks (62.4%) are Spright archetype 1096; Top partners include Spright cards at 85-92% co-occurrence
- Inferred: The engine's value depends on a separate first Special Summon, which the text does not name; Material value survives negation because the body is still a Level 2 Warrior
- Data gaps: no combos supplied, so combo conversion and starter/material shares are text-only inference no guides supplied no usage statistics (StatisticsCard), so inclusion is from the 141-deck sample only no banlist token; assumed 3 copies (unlimited)






